Printable Washer Toss Rules

Contestants s must be the official representative s of their state or province.
Printable washer toss rules. The landing position of the washers determines the score for that player. For team play 2 on 2. Place your targets and decide on a starting line. Real pits are nice but many games have been played with holes dug in the dirt or cans sunk into the dirt.
They then toss all four of their washers in the direction of their opponent s board. You can make it closer or farther to suit your players. The team closest to the hole will toss first. Each player will throw their washers from the same side to the opposite board.
The game of washers is played outdoors. The second player will then throw all 4 washers. Washers can be thrown using only underhand toss. The second player will then throw their 3 washers to complete one round.
National adult washer toss rules 1. The game rules and scoring of washer toss when playing a game of washer toss players stand directly next to the box. Washers completely outside the pit are ineligible for scoring. For team play 2 on 2.
Give 3 washers to each player. To decide the starting team each player should toss one washer toward the opposite box. The court area will be selected based upon available space. The first player will throw their 3 washers.
After all washers have been tossed and scores are noted players will move to the opposite board to continue play. The first team will then begin by throwing all 4 washers at the opposite box. After one player has thrown all their washers the opponent has a turn to throw their four washers and totals up the score. A contestant must be at least 20 years of age at the time of the competition and be a member in good standing of fcrv.
The starting line can be about 20 paces back from the target. To determine who will pitch first both players will line up and pitch a washer at the opposite box. Here s one way to play. The cups should be about four inches wide and the cups should be 25 feet apart.
Pitching boxes are located on the left and right side of each washer box. Team members will throw from opposite boards. The washer that was inadequately thrown must be removed from the playing field immediately. Your foot should be in line with the cup inside the box.
The second player will then throw their 3 washers to complete one round. Only one player may score per round with scoring determined by proximity to the cup. The starting contestant throws both washers one at a time followed by the second player s throws. There are many variations on the rules.
Be sure that you all agree on the rules before you begin. A washer inside the cup scores 5 points. A washer not inside the cup but closest to the cup scores 1 point. The first player will throw their 3 washers.
This is called the diddle. Any overhead or two hand throw is forbidden and considered to the foul point.